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Facebook Merging Instagram and Messenger Chats

15th August 2020
"The new pop-up when you open instagarm."

Facebook appears to flipping the switch on integrating the chat systems for Instagram and Messenger. On Friday evening, several editors at The Verge across the country — on both iOS and Android devices — noticed an update screen popped up in Instagram’s mobile app with the message “There’s a New Way to Message on Instagram” with a list of features including a “new colorful look for your chats,” more emoji reactions, swipe-to-reply, and the big one: “chat with friends who use Facebook.”
Once you hit update, the regular DM icon in the top right of Instagram is replaced by the Facebook Messenger logo. Chats on Instagram are indeed more colorful than before, with the sender’s messages shifting between blue and purple as you scroll. However, at least for right now, it’s still not possible to message Facebook users from Instagram.
But Facebook has made clear its plans to unify the messaging platforms of its hugely popular apps to allow cross-messaging among Messenger, Instagram, and WhatsApp. Facebook was said to be rebuilding the underlying infrastructure so users who were on only one of its apps could connect to others using different Facebook apps. Facebook CEO Mark Zuckerberg has also said he wants the system to be end-to-end encrypted. By integrating its most popular apps, Facebook may be able to compete more directly with Apple’s iMessage.
Facebook acquired Instagram for $1 billion in 2012, and bought WhatsApp in 2014 for $19 billion. The company did not immediately reply to a request for comment Friday evening.

Sorce: theverge

 

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Facebook’s systematic copycat strategy for Instagram

8th August 2020
"Facebook risks turning Instagram into a ragbag that is increasingly hard for users to navigate."

Facebook has launched its second TikTok clone, Reels, in over 50 countries through an integration with Instagram, the same method it used in 2016 to try to dethrone Snapchat.

Facebook’s systematic copycat strategy, which the markets have greeted with a 6% share price increase, is among the tactics the U.S. Congress’ antitrust subcommittee documented last week as potentially harmful to competition. Facebook tried four times to clone Snapchat, finally using Instagram as an umbrella and achieving its goal. This time, after failing with Lasso, it’s opted for direct integration with Instagram, a strategy that that has worked so well in the past.

This is precisely what antitrust legislation is supposed to prevent: competitors so powerful and with unlimited resources, that when faced with any initiative that could be considered as competition, they simply buy it or copy. With TikTok being fought on multiple fronts, competitors were bound to try to fill the gap with clones, but Facebook’s strategy is simply based on replicating a rival’s very successful product, and from a position of clear and undoubted leadership. If that’s not a case of predatory competition, then nothing is. 

Beyond the possible consequences of applying antitrust legislation to its activities, Facebook risks turning Instagram into a ragbag that is increasingly hard for users to navigate. What started out as a great app to improve your photos and publish them in a few clicks, now requires users to understand how to post photos and videos, convert them into a Story that is displayed for 24 hours and then disappears or moves into the background, link them to make a longer video, or now, make a Reel, which in turn has several additional possibilities lifted directly from TikTok. This complexity is likely to discourage people who are simply not comfortable with so many options.

There are limits to these kinds of umbrella strategies of bundling features into a successful product and Facebook could have reached them with Instagram. Next time you try to upload a simple photo and find that the app now offers you several more alternatives, some longer, some shorter, some ephemeral, some permanent and some a combination thereof: don’t worry, you haven’t suddenly turned into a technophobe. It’s what happens when an app that was originally simple and well-thought out becomes an umbrella used to cover all kinds of tools copied from others. It’s a strategy that may have worked in the past, but that has surely passed its sell-by date.

Source: Forbes
 

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Facebook, Microsoft Voice Concerns Over Their Games Appearing on Apple's App Store Amidst Antitrust Probes

10th August 2020
"Apple is subject to four probes by the European Commission, three of which are into its App Store and its restrictive rules."

Facebook and Microsoft's grievances over how their gaming apps appear on Apple's App Store may feed into an EU investigation into the iPhone maker's business as EU antitrust regulators said such concerns are on their radar.

The European Commission in June opened four probes into Apple, three of which are into its App Store and its restrictive rules, including requirements that app developers use its own in-app purchasing system.

US social media giant Facebook and Microsoft are the latest companies to voice concerns about the rules, which have drawn criticism from app developers who say they create an uneven playing field to compete with the iPhone maker.

Asked about Facebook and Microsoft's issues with Apple, Commission spokeswoman Arianna Podesta said in a statement: "The Commission is aware of these concerns regarding Apple's App Store rules."

She did not provide details.

Apple dismissed criticism of its App Store rules, saying that all apps are reviewed against the same set of guidelines whose aim is to protect customers and provide a fair and level playing field for developers.

Facebook last week said its gaming app was only available on Apple's App Store as a streaming service and that users will not be able to play games.

Facebook Chief Operating Officer Sheryl Sandberg said the company had to remove gameplay functionality entirely to secure Apple's approval of its Facebook Gaming app.

Microsoft, which has a game-streaming service called Project xCloud said: "Apple stands alone as the only general-purpose platform to deny consumers from cloud gaming and game subscription services like Xbox Game Pass."

"It consistently treats gaming apps differently, applying more lenient rules to non-gaming apps even when they include interactive content," it added in an emailed statement.

Source: Reuters

 

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