Virtual insanity: VR tech might see more of us prototyping
"Virtual reality now begins fulfilling Tomorrow's World promises for decades and is filtering into daily life. In the production of new bike at Yamaha, it has also forged a spot. In addition, Yamaha has paid back the favorite and built VR systems."
For years, VR has been winding the distance between science and science, with insane promises made in films from Tron to The Matrix and Ready Player One mirrored in the complicated, reel-controlled, VR configuration. However, the introduction of amazing home systems has lately brought the technology to an end.
For most of us, it might be an opportunity to discover new places through video games from our living rooms, but Yamaha VR is opening new doors to boost productivity growth. Masayuki Miki, part of the research team of Yamaha Technological R&D Centre, in the Fundamental Technology Research Division, explains:
"Yamaha has been using riding simulators built around actual motorcycles for some time.
"Since VR allows us to ‘ride’ a wide range of products on all kinds of road environments we’ve created, our simulators and VR equipment play an important role in our research into rider–machine dynamics. It also goes toward achieving our Jin-Ki Kanno development ideal [which is about bikes providing fulfillment as well as transport]."
Yamaha can model real-world concept bikes on the machine, play with handling and configuration adjustments, and test on a number of roads to represent various surfaces and weather, all without the inconvenience of doing so in real life. Bad news for spy photographers who expect a new model would be a pap, but perfect for accelerating growth.
Yet a dilemma remained. Like many new VR users, Yamaha finds that their test drivers suffer VR-sickness - nausea that the body struggles with other emotions, which contain another message, to balance the visual cues of the VR headset.
"We already had our own theories based on experience, for example no accompanying sound in the simulations seemed to make the sickness worse or that vibration seemed to help reduce its degree, but we had no clear evidence," said Miki.
He went on to explain that VR means a far bigger group of people (perhaps even customers) will be able to ‘ride’ prototypes, saying: "If this project leads to a substantive solution, it’ll be possible to have riders with different techniques and perceptions participate in tests."
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